Description
Players | For Ages | Play Time |
2-4 | 13+ | 30min |
Designed by Donald X. Vaccarino
Life is either a daring adventure or nothing. You’re not sure which, but at least you’ve narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and services so it’s time to seek your fortune, or anyone’s really, in order to achieve your dreams!
You have your sword, handed down through the generations, and your supplies packed. Polished your armor until it shone and distressed a damsel for good measure. You’ve recruited some recruits and hired some hirelings since who knows what the fifth direction will hold. You’ve put up a sign saying “Gone Adventuring” and, just in case, another sign saying “Beware of Dog” if people get any ideas. You saddle up your trusty steed and head into the sunset, hoping the mysterious fifth direction is all it’s cracked up to be.
This is the 9th addition to the game of Dominion and has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards that give you something to buy besides cards, including tokens that modify cards.
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