|Players||For Ages||Play Time|
Designed by Thomas Dagenais-Lespérance
In Decrypto, two teams of 2 to 4 players each compete against one another to see who the best codemasters are.
Your goal is to transmit codes to your teammates without letting the opposing team intercept them. Therefore, your communications should be clear enough for your team to understand, but vague enough to confound your opponents.
You are also attempting to intercept your opponents' codes. Your team wins the game if you collect 2 Interception tokens.
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