Star Wars: Imperial Assault: Twin Shadows
|Players||For Ages||Play Time|
Designed by Justin Kemppainen, Paul Winchester
“If there's a bright center to the universe, you're on the planet that it's farthest from.”
-Luke Skywalker, Star Wars: A New Hope
The Galactic Civil War touches every planet eventually, even those on the galaxy's Outer Rim. Now, the war has come to the desert planet of Tatooine. Long dominated by the galaxy's Scum and Villainy, a growing Imperial presence on Tatooine has prompted the Rebellion to send Han Solo with R2-D2 and C-3PO to investigate. But communications with Han Solo have been cut off, and your elite team of Rebel operatives is dispatched to uncover the truth.
Twin Shadows is a new expansion for Imperial Assault, offering plenty of new content for both the campaign and skirmish games. Danger lurks around every corner in this expansion: Twin Shadows boasts six new missions that can be played as side missions for a larger campaign. These missions can also be strung together as a fully formed mini-campaign chronicling your efforts to rescue Han Solo and survive the danger that waits on Tatooine. In addition, this expansion offers two new skirmish missions, offering new opportunities for you to battle a friend in thrilling tactical battles.
As the shadows grow on Tatooine, two new heroes from the Rebel Alliance prepare for battle against new threats like Heavy Stormtroopers and Tusken Raiders. With new Command cards, Agenda cards, Condition cards, Class cards, and Supply cards, your games of Imperial Assault change forever with Twin Shadows. In addition, twelve new double-sided map tiles draw you deeper into the Star Wars universe. You may find yourself on the bridge of an Imperial Star Destroyer or engaged in a firefight in a Mos Eisley cantina.
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