|Players||For Ages||Play Time|
Designed by Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult
Long ago, a battle was waged between the Darkness and the legendary Lightbringers. Through magical craftsmanship, these warriors were equipped with powerful weapons and won the war. Years later, the Darkness has returned …
In Massive Darkness, players will choose a Hero and a Class before setting off for adventure. They will move, explore, equip and upgrade their Heroes to defeat the Darkness. By using the innovative Shadow Mode, players can avoid detection and use darkness to their advantage. In this miniature-based campaign game, brute strength will only get players so far. It's going to take cunning, stealth, and smarts to defeat this ancient enemy and get out alive.
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