Star Trek: Galactic Enterprises

$19.99

Players
For Ages
Play Time
3-8

Designed by Christophe Boelinger

From the mind of Christophe Boelinger, a veteran game designer beloved for his games that bring hours of fun to gaming night, comes Star Trek: Galactic Enterprises! On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18). 3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9). Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48). The Ferengi who has earned the most profit becomes the First Clerk! In Star Trek: Galactic Enterprises, everything is for sale – even friendship (Rule of Acquisition #121).

Out of stock

Description

Players
For Ages
Play Time
3-8

Designed by Christophe Boelinger

From the mind of Christophe Boelinger, a veteran game designer beloved for his games that bring hours of fun to gaming night, comes Star Trek: Galactic Enterprises! On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18). 3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9). Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48). The Ferengi who has earned the most profit becomes the First Clerk! In Star Trek: Galactic Enterprises, everything is for sale – even friendship (Rule of Acquisition #121).

Additional information

Weight 2 lbs
Dimensions 12 × 12 × 4 in

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